They will rush mobs like soldiers but will provide a strength buff to all Combat NPCs in range while fighting. Their damage is dependent on their attack damage of their hammer.Ĭommanders are trained by giving a Combat NPC a Command Baton. They will rush mobs similar to soldiers but will have a slower attack. If there are no mobs in the area the medic will prioritize healing itself then the nearest NPC for 5HP (2.5 hearts) each heal.Įngineers are trained by giving a Combat NPC a Hammer. They will rush mobs similar to soldiers but will attack slower with damage being dependent on the attack damage of their axe. Medics are trained by giving a Combat NPC an axe. Archers will deal 3-4 damage with no enchantments (same as a bow drawn half back) and 6-7 damage with Power V. They will remain in one position unless attacked or their target has gone out of range. They also need food.Īrchers are trained by giving an NPC a bow. Their damage is dependent on the attack damage of their sword. They will rush at the enemy attacking with their sword. Soldiers are trained by giving an NPC a sword.